Despite offering funding to aid development of a Psychonauts sequel, Markus “Notch” Persson has revealed that it will be a while before the game becomes a reality. In an interview with Gamespy, Notch said that he met Schafer at GDC where the developer revealed that Double Fine had “a lot to do for a while.”
Notch added that if the studio wants to develop the game and “the numbers are reasonable”, he would be willing to help as long as there is a “return on the investment and stuff.”
“I think Psychnoauts 1 did surprisingly poorly in sales, which is bizarre,” Notch said. “Sure, it’s kinda niche, but it has huge personality and only one bad level: the meat circus. So I think there’s definitely room for a Psychonauts 2 to sell well. Especially now, because you could treat as not necessarily a triple-A project. I mean, you can’t make it too small scale, because it needs to top the first one.”
Ealier today an issue on Xbox Live was causing Gamerscores to be reset to zero. Microsoft responded to the issue quickly and took to their support page to tell users We are aware of the problem and appreciate your patience while we implement a solution.”
Later today Microsoft resolved the issue, posting the following on their support page:
“The issue that some customers were experiencing with zero Achievements and Gamerscores has now been resolved. We apologize for any inconvenience this may have caused. You may need to log off and log back in for the information to be updated.”
This issue comes a day after Microsoft revealed that the achievement cap for XBLA games would be raised from 200 to 400.
Psychological thriller Alan Wake has sold over two million copies across the Xbox 360 and PC. This mileston secures the title’s future as a series.
“We’ve moved over two million copies — that’s including PC,” Remedy’s Oskari Häkkinen told CVG. “So after a slow start it’s turning into something really positive. It’s definitely had legs. I think narrative experiences just have a tendency for that.”
With Alan Wake’s future secured, we can all eagerly await news of an Alan Wake 2.
An image of what appears to be unannounced Mass Effect 3 multiplayer DLC has hit the internet. Originally found via Facebook and spread across Reddit, the image apparently comes from an unknown player who reached a developer server for the game which unlocked “test DLC” for the game.
Some are wondering if the DLC in question is from the Mass Effect 3 action figures that are set to be released, but according to Bioware, those are supposed to include randomized DLC that could be anything from new characters to new weapons.
A week before the release of Ninja Gaiden 3, a listing for a special edition of the game has popped up on the website of the Canadian online retailer Video Games Plus. The special edition features a copy of the game along with a special bloody “Dragon Sword” Playstation move accessory.
This edition has not been listed anywhere else so it is either a Canadian exclusive or never made it through production.
The fromer Playstation front-man Phil Harrison has switched sides, joining Microsoft as head of its European Games Studios. This news comes after the departure of Peter Molyneux, but Microsoft claims Harrison will not be taking Molyneux’s old job and that the hiring of Harrison is “completely unrelated to Peter’s departure.”
A spokesperson for Microsoft added:
““Phil will lead Microsoft Studios European organization, but will also influence the broader performance of IEB’s European business. We will continue to rely on our stable of first party developers as we determine if and when the Microsoft Studios Europe creative director vacancy should be filled”
Harrison has been known for switching positions often and never staying in a single job for too long. It remains to be seen if he will settle down with Microsoft.
As of writing, the Double Fine Adventure Kickstarter has only four hours left. A little over a month since it started, the Kickstarter has raised just over three million dollars. That number far exceeds the initial $400,000 goal.
Those who are eager to see how much more Double Fine can Kickstart in the final two hours can watch a live stream of the Double Fine offices. Can they reach four million? Likely not, but it will be fun to see them try.
Originally released back in 1988, the original post-apocalyptic RPG Wasteland is back … if it can be funded. inXile Entertainment has started a Kickstarter to fund the development of Wasteland 2, a sequel to the “Godfather of post-apocalyptic RPGs.”
The developer has set a funding goal of $900,000 and has raised just over $250,000 as of writing. With lots of great rewards for backers, it shouldn’t be too difficult for inXile to reach — or possibly surpass — their funding goal.